Ryo Suzuki
Ph.D. student at the University of Colorado Boulder

I am a Ph.D. student at the University of Colorado Boulder, Department of Computer Science,
advised by Daniel Leithinger and Mark D. Gross in THING Lab and Human-Computer Interaction Group

I make a dynamic medium for human-computer interaction. More specifically, I explore a novel computational medium that can potentially augment and transform our ways of thinking, designing, understanding, creating, communicating, and exploring ideas. I believe such a computational medium will not be only limited on a computer screen, but will become a whole environment, including space and physical objects, that can dynamically change and leverage our entire bodies to explore ideas, just like what we do in a science museum.

Full Papers

MorphIODIS 2019

Entirely Soft Sensing and Actuation Modules for Programming Shape Changes through Tangible Interaction

Ryosuke Nakayama*, Ryo Suzuki*, Satoshi Nakamaru, Ryuma Niiyama, Yoshihiro Kawahara, Yasuaki Kakehi (* equally contributed)

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

DynablockUIST 2018

Dynamic 3D Printing for Instant and Reconstructable Shape Formation

Ryo Suzuki, Junichi Yamaoka, Daniel Leithinger, Tom Yeh Mark D. Gross, Yoshihiro Kawahara, Yasuaki Kakehi

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

TabbyPacific Graphics 2018

Explorable Design for 3D Printing Textures

Ryo Suzuki, Koji Yatani, Mark D. Gross, Tom Yeh

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

ReactileCHI 2018

Programming Swarm User Interfaces through Direct Physical Manipulation

Ryo Suzuki, Jun Kato, Mark D. Gross, Tom Yeh

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]


3D Printed Electronic Papercrafts - An Integrated Approach for 3D Sculpting Paper-based Electronic Devices

Hyunjoo Oh, Tung D. Ta, Ryo Suzuki, Mark D. Gross, Yoshihiro Kawahara, Lining Yao

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

FluxMarkerASSETS 2017

Enhancing Tactile Graphics with Dynamic Tactile Markers for Blind People

Ryo Suzuki, Abigale Stangl, Mark D. Gross, Tom Yeh

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

TraceDiffVL/HCC 2017

Debugging Unexpected Code Behavior Using Trace Divergences

Ryo Suzuki, Gustavo Soares, Andrew Head, Elena Glassman, Ruan Reis, Melina Mongiovi, Loris D’Antoni, Bjoern Hartmann

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

Mixed-Initiative Code FeedbackL@S 2017

Writing Reusable Code Feedback at Scale with Mixed-Initiative Program Synthesis

Andrew Head*, Elena Glassman*, Gustavo Soares*, Ryo Suzuki, Lucas Figueredo, Loris D’Antoni, Bjoern Hartmann (* equally contributed)

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

RefazerICSE 2017

Learning Syntactic Program Transformations from Examples

Reudismam Rolim, Gustavo Soares, Loris D’Antoni, Oleksandr Polozov, Sumit Gulwani, Rohit Gheyi, Ryo Suzuki, and Bjoern Hartmann

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

AtelierCHI 2016

Repurposing Expert Crowdsourcing Tasks as Micro-internships

Ryo Suzuki, Niloufar Salehi, Michelle S. Lam, Juan C. Marroquin, and Michael S. Bernstein

[PDF][Video][Short Video][Slide][GitHub][ACM DL][IEEE][Talk]

Posters and Demos

[CHI EA '17]
Exploring the Design Space of Automatically Synthesized Hints for Introductory Programming Assignments
Ryo Suzuki, Gustavo Soares, Elena Glassman, Andrew Head, Loris D'Antoni, and Bjoern Hartmann,, Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). ACM, New York, NY, USA, 2951--2958.
[UIST '15 Adjunct]
Daemo: A Self-Governed Crowdsourcing Marketplace
Stanford Crowd Research Collective, Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST '15 Adjunct). ACM, New York, NY, USA, 101--102.
[CHI '15 Workshop]
Toward a Community Enhanced Programming Education
Ryo Suzuki,, ACM CHI 2015 Symposium on Emerging Japanese HCI Research Collection (CHI '15 Workshop). ACM, New York, NY, USA, .
[ICSE '15 Poster]
Interactive and Collaborative Source Code Annotation
Ryo Suzuki,, Proceedings of the 37th International Conference on Software Engineering - Volume 2 (ICSE '15 Poster). IEEE Press, Piscataway, NJ, USA, 799--800.
[WINE '14 Poster]
Network Thresholds and Multiple Equilibria in the Diffusion of Content-Based Platforms
Ryo Suzuki,, International Conference on Web and Internet Economics (WINE '14 Poster). Springer, New York, NY, USA, .

Professional Activities

Organizer: UIST 2017 (Web and Social Media Chair)

Review: CHI 2016--2019, UIST 2017--2019, SCF 2019

Student Volunteer: UIST 2016, CHI 2017

Scholarship and Fellowship

JST ACT-I (Mentor: Takeo Igarashi), 2018

Leave a Nest Fellowship, 2018

Nakajima Foundation Scholarship, 2015

JSPS Research Fellow DC1, 2013

JASSO Fellow for Particularly Outstanding Students, 2013

Tohso Scholorship Fellowship, 2010

Research Experience

CU Boulder
August, 2015 --- Current
University of Tokyo
December, 2017 --- October, 2018
UC Berkeley
May, 2016 --- August, 2016
Stanford University
May, 2015 --- August, 2015
University of Tokyo
October, 2014 --- May, 2015
December, 2014 --- March, 2015

Recent Updates


One DIS 2019 full-paper is accepted (25%).


One UIST 2018 full-paper is accepted (21%).


One Pacific Graphics 2018 short-paper is accepted (26%).


Two CHI 2018 full-papers are accepted (25%).


One VL/HCC 2017 full-paper are accepted (29%).


One ASSETS 2017 full-paper are accepted (26%).


One CHI 2017 LBW paper is accepted (38%).


One L@S 2017 full paper is accepted (22%).


One ICSE 2017 full-paper is accepted (19%).


One CHI 2016 full-paper is accepted (23%).


I will serve as a web and social media chair for UIST 2016