From Tools for Thought to Space for Thought
Computers are dynamic media. Much like writing systems, the printing press, and painting canvases, they empower and amplify human thought and creativity. This medium, however, is currently confined within the boundaries of flat rectangular screens, restricting our minds and creative potential to what can be done in this small space. Our goal is to redesign this medium to unlock the full potential of human capabilities, by transforming our world itself into a computational medium with the power of AR and AI.
Neil Chulpongsatorn, Mille Skovhus Lunding, Nishan Soni, Ryo Suzuki
Zhijie Xia, Kyzyl Monteiro, Kevin Van, Ryo Suzuki
Keiichi Ihara, Mehrad Faridan, Ayumi Ichikawa, Ikkaku Kawaguchi, Ryo Suzuki
Jiatong Li, Ryo Suzuki, Ken Nakagaki
Kyzyl Monteiro, Ritik Vatsal, Neil Chulpongsatorn, Aman Parnami, Ryo Suzuki
Mehrad Faridan, Bheesha Kumari, Ryo Suzuki
Hiroki Kaimoto, Kyzyl Monteiro, Mehrad Faridan, Jiatong Li, Samin Farajian, Yasuaki Kakehi, Ken Nakagaki, Ryo Suzuki
Jian Liao, Adnan Karim, Shivesh Jadon, Rubaiat Habib Kazi, Ryo Suzuki
Martin Nisser, Yashaswini Makaram, Lucian Covarrubias, Amadou Yaye Bah, Faraz Faruqi, Ryo Suzuki, Stefanie Mueller
Martin Nisser, Yashaswini Makaram, Faraz Faruqi, Ryo Suzuki, Stefanie Mueller
Ryo Suzuki, Adnan Karim, Tian Xia, Hooman Hedayati, Nicolai Marquardt
Hooman Hedayati, Ryo Suzuki, Wyatt Rees, Daniel Leithinger, Daniel Szafir
Martin Nisser, Leon Cheng, Yashaswini Makaram, Ryo Suzuki, Stefanie Mueller
Ryo Suzuki, Eyal Ofek, Mike Sinclair, Daniel Leithinger, Mar Gonzalez-Franco
Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger
Hooman Hedayati, Ryo Suzuki, Daniel Leithinger, Daniel Szafir
Ryo Suzuki, Hooman Hedayati, Clement Zheng, James Bohn, Daniel Szafir, Ellen Yi-Luen Do, Mark D Gross, Daniel Leithinger
Ryo Suzuki, Ryosuke Nakayama, Dan Liu, Yasuaki Kakehi, Mark D. Gross, Daniel Leithinger
Ryo Suzuki, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D. Gross, Daniel Leithinger
Ryosuke Nakayama*, Ryo Suzuki*, Satoshi Nakamaru, Ryuma Niiyama, Yoshihiro Kawahara, Yasuaki Kakehi (the first two authors equally contributed)
Ryo Suzuki, Junichi Yamaoka, Daniel Leithinger, Tom Yeh, Mark D. Gross, Yoshihiro Kawahara, Yasuaki Kakehi
Ryo Suzuki, Koji Yatani, Mark D. Gross, Tom Yeh
Ryo Suzuki, Jun Kato, Mark D. Gross, Tom Yeh
Hyunjoo Oh, Tung D. Ta, Ryo Suzuki, Mark D. Gross, Yoshihiro Kawahara, Lining Yao
Ryo Suzuki, Abigale Stangl, Mark D. Gross, Tom Yeh
Ryo Suzuki, Gustavo Soares, Andrew Head, Elena Glassman, Ruan Reis, Melina Mongiovi, Loris D’Antoni, Bjöern Hartmann
Andrew Head, Elena Glassman, Gustavo Soares, Ryo Suzuki, Lucas Figueredo, Loris D’Antoni, Björn Hartmann (the first three authors equally contributed)
Reudismam Rolim, Gustavo Soares, Loris D'Antoni, Oleksandr Polozov, Sumit Gulwani, Rohit Gheyi, Ryo Suzuki, Björn Hartmann
Ryo Suzuki, Niloufar Salehi, Michelle S. Lam, Juan C. Marroquin, Michael S. Bernstein
PhD Dissertation (University of Colorado Boulder)
Program Committee: CHI 2023, UIST 2022, ISMAR 2022, VRST 2022, CHI 2022, TEI 2022, UIST 2021, ISMAR 2021, VRST 2021, TEI 2021, GI 2020
Journal Editorial Board: ACM Transactions of Human-Robot Interaction, Frontiers in Virtual Reality Haptics
Organizer: UIST 2022 (Student Innovation Contest Chair), UIST 2021 (Student Innovation Contest Chair), CHI 2021 (Social Media Chair), CHI 2021 (Student Research Competition Jury), UIST 2016 (Web and Social Media Chair),
Review: CHI 2016--2022, UIST 2017--2022, IMSUT 2020--2021, ISS 2021, ISMAR 2020--2022, VRST 2020--2022, CSCW 2021, TOCHI 2020--2021, PACM 2021, DIS 2021, C&C 2021, IEEE VR 2020, VL/HCC 2020, SCF 2019, SIGGRAPH ETech 2019--2021, GI 2020
Student Volunteer: UIST 2016, CHI 2017
Three UIST 2023 full-papers are accepted (25%)
UIST 2023 PC Meeting Subcommittee Chair
One DIS 2023 full-paper is accepted
Visit Rome, Barcelona, and London for Guest Talk
Attend CHI 2023 in Hamburg to present two full-papers and two late-breaking work
Two CHI 2023 LBW papers were accepted (34%)
Two CHI 2023 full-papers are accepted (28%)
CHI 2023 PC Meeting (Blending Interaction Subcommittee).
Three papers were submitted to R&R for CHI 2023
Mehrad Faridan and Marcus Friedel won Honorable Mention Award for UIST 2022 Student Innovation Contest
Attend UIST 2022 in Bend
Attend IROS 2022 in Kyoto
Visit Kyoto University
Visit Tohoku University (Yoshifumi Kitamura Lab).
Traveling to Japan.
Final Day for the Mitacs Globalink Summer Intern Students.
Co-Charing UIST 2022 SIC with Thijs Rouman (Ultrasound Levitation Kit).
Visited Seoul National University (to see Inrak Choi).
Attended SIGCHI Korea Summer Event at the University of Seoul.
Invited Talk at KAIST (hosted by Andrea Bianchi and Juho Kim).
Visit KAIST HCI Group in Korea.
One IROS 2022 full-paper is accepted (48%).
Three UIST 2022 full-paper are accepted (26%).
Visit SFU HC Group in Vancouver.
Invited Talk at Calgary Public Library.
Invited Talk at Microsoft Research EPIC Group in Redmond (hosted by Ken Hinckley).
Invited Talk at CU Boulder ATLAS (hosted by Ellen Yi-Luen Do and Mark Gross).
One CHI 2022 full-paper is accepted (26%).
One ICRA 2022 full-paper is accepted.
Presented RealitySketch at SIGGRAPH Asia 2021 Real-time Live! in front of thousands of audience.
CHI 2022 PC Meeting (Blending Interaction).
Started Programmable Reality Lab.
Our UIST 2021 full-paper is accepted (25%).
Received NSERC Discovery Grant Funding
Our UIST paper won 🏆 Honorable Mention Awarad.
PhD Dissertation is submitted and officially graduated! :)
One IROS 2020 full-paper is accepted (47%).
One UIST 2020 full-paper is accepted (21%).
PhD Defense ... and Passed! :) (committee: D Leithinger, M Gross, T Yeh, H Ishii, T Igarashi)
Traveling for on-site job interviews (UW, UCSB, Boston, Virginia Tech, Calgary)
One CHI 2020 full-paper is accepted (24%).
Traveling to Boston to visit MIT CSAIL and Media Lab
Traveling to New Orleans for UIST 2019
Became a PhD candidate (committee: D Leithinger, M Gross, T Yeh, H Ishii, T Igarashi, E Do)
One TEI 2020 full-paper is accepted (28%).
One UIST 2019 poster and and doctoral consortium paper are accepted.
One UIST 2019 full-paper is accepted (24%).
One DIS 2019 full-paper is accepted (25%).
One UIST 2018 full-paper is accepted (21%).
One Pacific Graphics 2018 short-paper is accepted (26%).
Two CHI 2018 full-papers are accepted (25%).
One VL/HCC 2017 full-paper are accepted (29%).
One ASSETS 2017 full-paper are accepted (26%).
One CHI 2017 LBW paper is accepted (38%).
One L@S 2017 full paper is accepted (22%).
One ICSE 2017 full-paper is accepted (19%).
One CHI 2016 full-paper is accepted (23%).
I will serve as a web and social media chair for UIST 2016
The very first day of starting my HCI research (mentor: Koji Yatani)